Pathfinder 2e: Below you find a cleric Bard; but they been built to hopefully deliver divine vibes; specifically cleric vibes AND be a good play experience. Let's Talk about it.
Created in Hero Forge |
Ancestry: We went with human to get extra lifting from Versatile Human and Natural Ambition. Said general feat will Armor Proficiency and the Class feat is Hymn of Healing. I think this alone covers the missing of healing font.
Background: Pick up Acolyte for the flavor mostly but Free Religion Skill.
Class: So of course Bard; go with the Maestro Muse to get sooth and Lingering Composition helps multitasking. Well also say our Muse/Deity is Shelyn.
Attributes: Str +2 because we plan to carry a glaive and we going to exist at mid combat though the Glaive still more backup/honoring the goddess, Dex +1, Con +1, Int +1, Wis +2 for Medicine, and Cha +3 because Bard.
Skills: Besides the automatics we pick up Acrobatics, Athletics, Diplomacy, Medicine and Society.
Spells: Cantrips - Detect Magic, Forbidding Ward (To Protect others), Light, Shield and Telekinetic Projectile. Rank 1 - Color Spray (Flavorful Attack Spell), Runic Weapon (See Glaive but also to give to friends)
Item Highlights: Glaive for Shelyn worshipper, Healer's Toolkit to do the Medicine things, and Chain Mail because we took a feat and protection.
Below you see a sheet summary or if you like proper view or field this build you can that here: Bard as Cleric. (Seems Hero Lab not seeing the Hymn of Healing selection via Natural Ambition. I have sent in a bug report and once it fixed I swap out PDFs).
What do you think of this build? Does it have Cleric vibes? How would you Build a Bard as a 'Cleric'?
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Bard as Cleric
Human bard 1 (Advanced Player's Guide)
Medium, Human, Humanoid
Heritage versatile human
Background acolyte
Perception +7
Languages Common, Fey
Skills Athletics +5, Diplomacy +6, Medicine +5, Occultism +3, Performance +6, Religion +5, Scribing Lore +3, Society +3
Str +2, Dex +1, Con +1, Int +0, Wis +2, Cha +3
Items chain mail, dagger, glaive, sling (20 sling bullets), backpack, bedroll, chalk (10), flint and steel, handheld musical instrument, healer's toolkit, rations (1 week) (2), religious symbol (wooden), rope (foot) (50), soap, waterskin, purse (4 sp, 3 cp)
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AC 18; Fort +4; Ref +4; Will +7
HP 17
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Speed 20 feet
Melee [1] dagger +5 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4+2 P
Melee [1] glaive +5 (forceful, deadly d8, reach 10 feet), Damage 1d8+2 S
Ranged [1] dagger +4 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4+2 P
Ranged [1] sling +4 (propulsive, range increment 50 feet, reload 1), Damage 1d6+1 B
Occult Bard Spells DC 16, attack +6; 1st (2 slots) color spray, runic weapon, soothe Cantrips (1st) detect magic, forbidding ward, light, shield, telekinetic projectile
Focus Spells 3 Focus Points, DC 16; 1st Counter Performance, Courageous Anthem, Lingering Composition, Hymn of Healing
Ancestry Feats Natural Ambition
Class Feats Hymn Of Healing[APG], Lingering Composition
General Feats Armor Proficiency
Skill Feats Student Of The Canon
Other Abilities bard spellcasting, composition spells, maestro, muse
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