Ancestry: Human, obviously. Picked up the Versatile Human Heritage which we use to pick up the Ride General feat. For the feat we pick up Natural Skill as I know I am going with Fighter for the class and not investing in Intelligence but I know I need some specific skills for her.
Background: Went with Outrider from Player Core 2 which gets us the Nature Skill, Plains Lore Skill and the Express Rider feat which is all a slam dunk on selection for Hera.
Class: Fighter; she a martial character and is pretty 'basic'. Thought about ranger just to get animal companion horse but decided against it. Snag Reactive Shield as clearly a sword and board/shieldmaiden.
Build and Equipment: So we see her wear little to no armor throughout the film so we went Dex build for the character which means we went with Rapier for her main weapon. I thought shortsword at first but that not what her weapon looks like meanwhile plenty of rapiers look like skinny as longswords. Wooden shield with a Shield Boss to finish it up.
Leveling: As we increase her levels we raise Nature up to Expert as that our skill to deal with Animals. Also grab Quick Jump Skill Feat because of that ending scene and finally we grab Agile Shield Grip feat from Lost Omens Knights of Lastwall.
How would you build Hera of Rohan, the Bride of Death?
Below is the full build or you can check out a clearer PDF hyperlink here. (Box.com Link)
Héra of Rohan
Female human fighter 3 (Lost Omens Knights of Lastwall)
Medium, Human, Humanoid
Heritage versatile human
Background outrider
Perception +10
Languages Common, Orcish
Skills Acrobatics +9, Athletics +6, Diplomacy +5, Intimidation +5, Nature +10, Plains Lore +5, Society +5, Survival +8
Str +1, Dex +4, Con +1, Int +0, Wis +3, Cha +0
Items leather armor, wooden shield (shield boss), rapier, warhorse horse, purse (39 gp, 5 sp)
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AC 20 (22 with shield raised); Fort +8; Ref +11; Will +10 (Successes vs. fear effects are critical successes instead.)
HP 41
Reactive Strike [R] Trigger A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it’s using; Effect You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn’t count toward your multiple attack penalty, and your multiple attack penalty doesn’t apply to this Strike.
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Speed 25 feet
Melee [1] rapier +11 (disarm, deadly d8, finesse), Damage 1d6+1 P
Melee [1] shield boss +8 (attached to shield), Damage 1d6+1 B
Ancestry Feats Natural Skill
Class Feats Agile Shield Grip[LOKL], Reactive Shield
General Feats Ride, Shield Block
Skill Feats Bonded Animal, Express Rider, Quick Jump
Other Abilities bravery, shield block
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